Setite
Sorcery
Differences between Setite Sorcery and Thaumaturgy
Setite Appropriate Paths
Daitya Appropriate Paths
Tlacique Appropriate Paths
Akhu is the name for Setite Sorcery and it differs
in practice from traditional Tremere Thaumaturgy
(though not in game rules). Akhu is the Egyptian
word for the magic of the dead, differing from
hekau, the magic used by living mortals. The Setite
holy book, The Book of Going Forth By Night,
is required for much of the rituals and casting.
It is RST approval for any Setite to learn their
first, primary path of Akhu. Traditionally, all
Setite start with Corruption as their primary
path, though with RST approval, they can have
another path as their primary.
Both
the Daitya and the Tlacique have their own versions
of blood magic, though they call it under different
names.
Differences
between Setite Sorcery and Thaumaturgy
((Note, the information in this section comes
from Blood Sacrifice.))
Blasphemy Shrines - To work Akhu magic, the Setite
must have some sort of blasphemy Shrine, at which
they must conduct month rituals to Set. The shrine
is created by taking the grave goods of someone
who has crossed into the Western lands and desecrating
them. This dose not necessarily have to be an
ancient mummy. What a latter day person has done
to achieve immortality can be used against them
as well. Such as elaborate mausoleums, endowing
hospitals, libraries, charities, etc. (Note -
The Opening of the Gate Ritual is an extension
of this.)
Linguistics - Since language, names, and writing
plays an important part in Akhu magic, the character
should at least read and write hieroglyphics and
speak True Ancient Egyptian.
Spending blood - Most often in Akhu rituals,
the blood expenditure usually takes the form of
a sacrifice to Set or another god.
| Setite-Appropriate
Paths |
| Path |
Approval
Level |
Book
for Path |
| Path of Ptah
(Conjuring) |
DST* |
Laws of the
Night |
| Breath of Set
(Weather Control) |
DST* |
Camarilla Guide |
| Vengeance of
Khnum (Mastery of the Mortal Shell) |
DST* |
Storyteller's
Guide |
| Alchemy |
DST* |
Storyteller's
Guide |
| The False Heart
(Corruption) |
RST |
Camarilla Guide |
| Valor
of Sutekh (Mars) |
RST |
Storyteller's
Guide |
| Path of Anubis
(Spirit Manipulation) |
RST |
Camarilla Guide |
| Sebau's Touch
(Curses) |
RST |
Storyteller's
Guide |
|
|
|
| ** The Divine
Hand |
NST |
Blood Sacrifice |
| ** Path of Duat |
NST |
Blood Sacrifice |
| ** Ushabti |
NST |
Blood Sacrifice |
| ** Immanence
of Set |
NST |
Libellus Sanguinis
3 |
| ** The Snake
Inside |
NST |
Blood Magic |
| ** Path of the
Dry Nile |
NST |
Blood Magic |
|
|
|
| * Per 6.0 Approval
Levels |
|
|
| ** Not yet Approved
for Sanctioned Play |
|
|
| Daitya
Appropriate Paths |
| Path |
Approval
Level |
Book
for Path |
| Movement of
the Mind |
CST |
Laws of the
Night |
| Path of Ptah
(Conjuring) |
DST* |
Laws of the
Night |
| The False Heart
(Corruption) |
RST |
Camarilla Guide |
| Tlacique
Appropriate Paths |
| Path |
Approval
Level |
Book
for Path |
| Flower of the
Divine Liquor (Blood) |
CST |
Laws of the
Night |
| The Sacred Ways
of (Corruption) |
RST |
Camarilla Guide |
|