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Updated - 7/17/2003

 

Snapshot 2001
A look at the past, present, and future.

THE PAST:

       In the past, we saw a clan that was attempting to find its common ground. The societies were a fairly new structure, and were struggling to exist on their own. On a whole, the practice of diablorie was at an all-time high among the clan, and in entirety, the clan was being portrayed as dark, sometimes even borderline infernalism and Sabbat. The hierarchy of the various factions of the clan were very disorganized, and most lacked direction, much less a description of what they were supposed to do. Inter-clan strife was a larger focus then the value of role-playing. A hierarchy value for the Serpents of the Light was non-existant also, and there were also very few Serpents of the Light in play in general. On the whole, there was not a whole lot of direction for the clan in terms of clan, or sect promotion. The past image of the Setites included dark, evil villainous creatures who hid in the darkness of the alleyways and dealt drugs and corrupted people through material vices.

THE PRESENT:

       When I first stepped into office, my first job was evaluating where the clan was. Where were the elders located? Who were the most influential or powerful? What areas needed worked on the most? My staff and I evaluated the write-ups of the Wenewet (Priests), the Kenyet (the Warriors), and the Ecstatics, and ended up doing an almost complete re-write so that we could bring the clan in line with the current chronicle running. Next on our list was the write-ups of the temple construction. We removed the requirements for diablorie and made it so that you could interpret it based on the path and the personal views of each individual PC (Of course I believe that diabbing 5th Generation Vinnie Ventrue would make Set look upon me more favorably!).
When the clanbook came out, we took a poll of the players in terms of who wanted to see what parts of the clanbook implemented, and most wanted to see a sort of clan status come into play, so we released the first version of Clan Status. The next on the list is the formation of the cults. However, we are already starting to see several of those emerge as more and more people are beginning to lose faith in what they once held sacred in terms of their societal structure.

THE FUTURE:

        In terms of the future, what I see happening is a complete overthrow of the societal structures in favor of the more personalized version of the Cults. With the introduction of the Path of Sutekh and the Path of Typhon, the entire hierarchy of the Wenewet has almost split in two, one faction traditional in their views, and the other much more transitional. From those camps, alliances are formed, enemies are made and beliefs are created. Within each of those emerges new cults, were leaders are created, and most worthy stand out as the prophets. The Setites at this time will have become one of the more devout and religious-based clans as they should be. Like the Sabbat, playing a Setite is about playing a character who's entire world is centered around faith. Their devotions, their rituals, the very core of their beliefs are going to be centered around Set, their cults, and their sect. In more ways, to play a Setite in the world of darkness is akin to playing a character in a pack. Some packs will hate each other just as some cults will. But in the end, their goals are the same, even if their means to an end are different.
What I hope to see more of in the future, is more accessibility to Thaumaturgy (Setite Ahku), as well as less bad guy NPCs who are all about slumming the streets and dealing drugs. That part of the Setite image is long gone. What we have now is a much more mature and in depth character view. No longer is the corruption based on materialistic vices (that is reserved for the Ecstatics), now we have a more in depth corruption based on the body, the mind, and the soul, all aspects of the Ba, Ka, and Ank.

 

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